Law Of Eden is a 3D Puzzle Platformer developed in Unreal Engine 4, mostly by myself. My tasks included everything other than 3D modelling and texturing (i.e. Programming, Level Design, Music, etc.).
View ProjectUnreal Gear Solid is a project that i started with the goal of implementing some of the mechanics you'd find in the Metal Gear Solid series.
View ProjectCrystal Guardian is the result of my Ludum Dare 42 submission along with Marco Vale, Fred Sousa and João Costa (listed in Credits).
View ProjectUnreal Skate is a small project that implements the trick flicking mechanics from Black Box's Skate games.
View ProjectUI Navigation is a UE4 plugin that allows developers to make UMG menus that can be navigated with Keyboard, Mouse or Gamepad in a unified and flexible way.
View Project